Visual Productions forum

Products => Cuety & LPU => Topic started by: Miky on November 23, 2021, 10:04:48 PM

Title: OSC - Playback jump
Post by: Miky on November 23, 2021, 10:04:48 PM
Hello, how should the "Playback jump" work? We use the LPU2 controlled from Kiosk touch. As I undestand, the jump command should start defined cue in defined scene. What OSC string I should place to button?
I tried /pb64/ju3 to play 3th cue, but nothing happend. When I use /pb64/go+ and go- it works.

Thanks for advice.

AAAA, now I look at another user manual, and there is an example, /pb64/ju=3 is it correct ?
Title: Re: OSC - Playback jump
Post by: Bootsy van der Zande on November 24, 2021, 01:42:29 PM
Hi,

OSC commands actually consist of two parts. The command, and the value. With OSC you would send "/pb01/ju"  with an integer/value of 3.
For UDP the syntax is simply "/pb01/ju=3", as UDP has no (default) way of command/value separation. We use the equals sign (=) for that.

Greetings,
Bootsy