Thats what I did, but the other color will go to 0 when I move any fader. As I have seen in the shows xml file it is always one argument for all colors. So it is for example ( 8 fixtures / green) :
- <cuelist label="Green" loop="true" chase="false" release_time="00-00-00-00">
- <targets>
<target>fixture02</target>
<target>fixture03</target>
<target>fixture04</target>
<target>fixture05</target>
<target>fixture09</target>
<target>fixture08</target>
<target>fixture07</target>
<target>fixture06</target>
</targets>
- <cues>
- <cue condition="Halt" wait="00-00-00-00" delay="00-00-00-00" fade_in="00-00-00-00" fade_out="00-00-00-00">
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument> //
Will set the other channels to 0 </change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
- <stream>
- <change attribute="Colour RGB">
<argument type="Colour">rgbaw00FF000000</argument>
</change>
</stream>
</cue>
</cues>
</cuelist>
Is there an argument to change only one color channel ? I could change that manualy.