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Author Topic: Trigger cue+sound?  (Read 1750 times)

2023 October 22, 18:14:11
Read 1750 times

Freaky2003

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Hello,
This is kinda off topic but maybe someone can still help me.
So we are doing a halloween party next thursday at our school and I'm currently experimenting with some halloween lightning for this evening. I have set our Cameo Movbeam Z100 to a nice orange color. I have also found a nice setting on the stutter slider that makes it look like a lightning striking. I now want the lightning effect to play certain times throughout the evening (for example every x seconds) and play a thunder sound effect. Is that possible and if so, how? I saw that the cuety 2 has an api, maybe trough that?

I'm thankful for any kind of help on this.

Thank you very much!

Here is a Video of the two cues::
https://m.youtube.com/shorts/3mkaEs2zYUE
« Last Edit: 2023 October 23, 18:23:09 by Freaky2003 »

2023 October 23, 12:51:03
Reply #1

Julien Levaufre

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You video looks, cool, I am sure the Halloween rendering with the lighting effect will be great.
You cannot really make the lighting fully random but you can trick people.
For now I think you have one playback with one cue including the lighting effect.
First you can change the settings of this cue to make it last a certain amount of time and then go to a next cue.
Select the Cue, and select "condition" this will change the "halt" keyword  into "follow", then click on delay to set  how long you want the effect to last.
Now create a new cue where you will set all the channels used in your lighting cue to 0. Set a random value to this cue , that will be how long it will wait untill the lighting effect appears again.
Then duplicates those 2 cues again and again giving random duration to the "blanck" cue.
In the end you will have your lighting effect appearing at random times ( at least for the audience).

I hope this will help you,
Julien Levaufre
Visual Productions BV

2023 October 23, 18:22:18
Reply #2

Freaky2003

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I hope this will help you,
Hello,
Thank you for your response. I'm not sure if I have understood everything correctly but I will try to recap:
So currently both effects are on separate buttons (aren't these called "cues" or am I mistaking something?). So you recommend putting them both on one button into different seuqences and using the follow option, right? Will it repeat itself then? I want to have the effect play ones every x seconds and than go back to the orange one, I guess I can achieve it that way, right?

And another question: could you explain to me if and how it is possible to trigger a button via the api? I haven't really understood how this works. 'Cause if it's possible to trigger the api via a batch file or something, I could trigger a sound and the api (the cue) at the same time and let it run every x seconds.

2023 October 24, 12:39:29
Reply #3

Julien Levaufre

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The buttons are called 'playbacks" or cuelist. (actually the playback is the button and the cuelist is what you control with the button),
Then when you edit your 'playback/cuelist' you will be able to store your light scenes into cues, Each square at the top of the edit window is a cue, so for now I think you have only one. But you can add up to 48 cues in a cuelist.
For each cue you can decide the "condition"= will it loop until you click again the button or will it "follow" to te next cue.
Then you can set the "delay"= how long the cue will be played before going to the next one ( only if the condition is set to follow) 
And you can set the 'Fade"= that is the time it will take to fade from the current cue to the next one.

SO now the idea is to have one cuelist, with an alternance of orange mood and then lighting. Sett all the cues to "follow" and set random values for the delays... This will give the impression of a random lighting effect to the audience.


To use the API you need to have LPU-2 ( look on the sticker on the back of your unit (but I think you are using a LPU-1 that doesn't have the API).
The API is a specific network message that you can send to the LPU box from any other device on the network able to send UDP, TCP or OSC messages.
For example if you send the OSC message /pb01/go+ to the IP address of teh LPU and port 8000 then the LPU will make a GO+ action on the playback 1.

I hope this will help you, :)
Julien Levaufre
Visual Productions BV

2023 October 24, 13:55:26
Reply #4

Freaky2003

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Ah alright, everything understood for the cue part. Thank you very much!

Concerning the API:
but I think you are using a LPU-1 that doesn't have the API
What makes you think that? As far as I know we have have the LPU-2 but I'll check that again.

For example if you send the OSC message /pb01/go+ to the IP address of teh LPU and port 8000 then the LPU will make a GO+ action on the playback 1.
So far that makes sense, but I haven't really got how to send those messages? Do I just put it as an url into my browser, or?

Anyways thank you very much already, you have been of awesome help!
« Last Edit: 2023 October 24, 13:58:51 by Freaky2003 »

2023 October 24, 15:09:22
Reply #5

Julien Levaufre

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The LPU is usually sold to user doing system integration.
Your use looks like more private parties so I guessed you may have the LPU-1 for this usage.

To use the API you need a 3rd party controller or a computer with a software able to send the UDP, TCP or OSC messages.
For example you can use the KIOSC application on windows, mac, linux, Android and Ios to send those messages from a custom made layout.

If you want to use HHTP messages you need to create an HTML page that will send the HHTP requests to the LPU.

I join to this post an example of an HTML page using API messages.

Julien Levaufre
Visual Productions BV

2023 October 24, 16:54:50
Reply #6

Freaky2003

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Your use looks like more private parties so I guessed you may have the LPU-1 for this usage
This is at our school, so I'm not sure which one has been installed.
Thank you for your example, I will have a look into that.

Thank you very much!

2023 October 25, 14:59:50
Reply #7

Julien Levaufre

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you're welcome! :)
Julien Levaufre
Visual Productions BV

 

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